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Alex Tomkow
Game Designer
games
resume
about me
contact
SOLO PROJECT
My first released game.
A comedic side-scrolling beat 'em up, with a few other
minigames thrown in.
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Double Life
Tech-Support FPS Prototype
2020
ENGINEER
GAME JAM
discomfort zone
An uplifting game about depression, anxiety disorder, despair, and recovery.
2018
SOLO PROJECT
AWARD-WINNER
CUBEY CUBEY
Turn-based tactics meets a Rubik's cube.
2020
LEAD DESIGNER & ENGINEER
PROTOTYPE
Impasto
A dark fantasy adventure based on the works of the legendary Spanish painter Francisco Goya.
2022
CREATOR & GAME DIRECTOR
USC GAMES
Reclaimer
An Action RPG Prototype For Mobile Devices
2020
ENGINEERING LEAD & DESIGNER
PROTOTYPE
Saleblazers
Open-world online-multiplayer shopkeeping survival game. Contract work for Airstrafe Interactive.
2023
QUEST DESIGNER
AIRSTRAFE INTERACTIVE
Larger Than Light
A narrative puzzle game where you traverse shadows by manipulating light.
2021
DESIGNER
USC GAMES
The Experiment
A Stranger Things inspired playbook for the Tales From The Loop tabletop RPG.
2021
WRITER & DESIGNER
PHYSICAL GAME SUPPLEMENT
BOUNDLESS
A crusader and a king strive to reach salvation.
2019
ART LEAD & CHARACTER ARTIST
GAME JAM WINNER
The Terror Lies Within
Try and survive in the freezing temperatures of the Arctic after a devastating shipwreck.
2019
SOLO PROJECT
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